'Minecraft' PS4 Update Release Date: Could Arrive Soon, Update Already In Testing Stage
A bug fix update for the video game "Minecraft" on the PlayStation 4 may be available soon. According to 4J Studios, the bug fix update for the said game is already in testing stage at the moment. Reports say that the update may be coming soon, since the game developer had already posted the fixes and additions that would come with the update.
The updates for "Minecraft" will reportedly come with a wide array of improvements, including animals like horses and donkeys.
In addition to those, the update would also come with mules, skeleton, zombie horses and other new items. The update will also feature status effects, such as temporary boosts in health.
In addition to the said update, 4J Studios also announced that it is currently working on an update for all console editions to move to the equivalent of Java 1.6.4 version. The company said, however, that the update will not be released immediately, since it may take some time.
On Twitter, the developer also announced updates for Xbox 360 and Xbox One editions.
A new patch for the PlayStation 4, which will also apply to Xbox One edition, was also announced to be on its way.
The said patch will resolve issues, including cleaning up saves and save transfers.
Meanwhile, retail version of the Xbox One edition will hit the United States market on Nov. 18 for $20. The PlayStation 4 retail version, on the other hand, will hit the market sooner, since it is scheduled for an Oct. 3 launch.
Here is the list of fixes and additions that come with the update:
- Fix for tile entities not being saved correctly in unloaded chunks. (Empty Chests, Spawners turning into Pig Spawners, etc.)
- Enable hiding mashup-pack worlds from the saves list, and re-enabling them all from the options menu.
- Change to 'disable saving' setting so that it remains set for a specific save when reloading that save.
- Fix for Glass Blocks placed next to each other rendering incorrectly.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Changed 3D sound attenuation to have linear fall-off, with special cases for thunder, Enderdragon & Ghast sounds. (Sound volumes incorrect bug)
- Improved frame-rate in Jungles.
- Fix for missing chunks in Superflat world on host console.
- Fixed an issue with mob spawning rates.
- Fix for hit box on torches sometimes being incorrect.
- Fix for entities being duplicated (every save/load cycle) for transferred worlds (Multiple Enderdragons bug).
- Fix for 'Can Build and Mine' not functioning correctly.
- Fixed issue with mobs still being aggressive while player is invisible (using Potion).
- Fixed an issue recording Spider Jockey kills.
- Fix for players riding Boats/Minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appear as blank to other players.
- Fix to move HUD down when tooltips are disabled.
- Fix for camera resetting when going through Nether or End Portals.
- Fixed an issue with save transfers not using the most recent player data.
- Fix for Lily Pad breaking particle effect.
- Added a 'Copy Save' option to allow people to 'back-up' their world to another save.