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Elder Scrolls Online PS4, Xbox One Release Date News: Subscriptions Dropped

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Fans of Elder Scrolls Online have two reasons to celebrate this year: one is the launch of PS4 and XBox One versions and the other is the removal of required subscription to play the game.

Versions of the game in the said two platforms are set to be released on June 9, Examiner reported on Friday.

As many players have already made a huge progress in the game since it was released last spring, game director Matt Firor has good news on transfers from PC and MAC to PS4 and XBox One. Elder Scrolls Online players who bought and activated their PC or MAC copy of the game before June 30 last year are "eligible for The Elder Scrolls Online: Tamriel Unlimited with account copy."

That copy of the game will be priced at $20, a price tag far different from the previous full retail price.

Meanwhile, those who will be buying the PS4 and Xbox One versions of Elder Scrolls Online will likely have to shell out $60 for the game.

However, those who will be eligible for the $20 Tamriel Unlimited version of the game still have to follow some steps.

"When the option becomes available on our website, you'll get an email from us with details. You'll be able to set this up well before June 9th. When the transfer happens, all of your characters will be copied to the destination of your choice, and they'll bring all their equipment, inventory items, and everything in their bank," Firor said.

Bethesda also dropped the mandatory subscription for the game, Examiner wrote.

"Had they not made this move, it would've been hard to see many people jumping on the subscription bandwagon," Examiner commented. "Now that Bethesda has dropped mandatory subscriptions though, the future looks bright for Elder Scrolls Online on PS4 and Xbox One."

Den of Geek! recently had a similar view on why the Elder Scrolls game developer will not dip their hands deeper into gamers' pockets: "We don't want to be smug, but we pretty much saw it coming. The Elder Scrolls Online didn't receive the reception that we think Bethesda expected, especially since it should be riding Skyrim's ferocious thunder. But maybe that's why it's still alive in the first place."